Astrocounter of Crescents

Box front of Astrocounter of Crescents

Details

Released
1996
Developer
Object Square
Publisher
S&T On-Line
Genre
Action / Platform
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of Astrocounter of Crescents
Title screen
Gameplay of Astrocounter of Crescents
Gameplay
Gameplay of Astrocounter of Crescents
Gameplay

About this game

Similar to Protocoss, Astrocounter of Crescents was also one of the odd gems among Korean games, coming by unknown developers that didn't have much of a portfolio yet. This was all the more impressive as the developer Object Square Team consisted of only two people (although the music was outsourced to TeMP): Kim Donggun and Yi Eunseok, two students of the computer science program at KAIST1, who formerly were only known for the freeware Parodius homage 85 Doeeossuda. The extensive particle effects are a bit taxing on system speed, which can still be an issue when running it through a virtual machine nowadays. There is also a problem with DOSBox not supporting the programming tricks used fro the scrolling, which is supposed to be very smooth, but turns out really choppy in the emulator. But otherwise the visual impression is ace.

Collections

Collection
Fangames