Desert Rats: The North Africa Campaign

Box front of Desert Rats: The North Africa Campaign

Details

Released
1988
Developer
Cases Computer Simulations Ltd.
Publisher
Cases Computer Simulations Ltd.
Genre
Strategy / Turn-based
Players
Up to 2; single player, multiplayer
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

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Screenshots

Title screen of Desert Rats: The North Africa Campaign
Title screen
Gameplay of Desert Rats: The North Africa Campaign
Gameplay

About this game

Desert Rats is the second entry in R. T. Smith's World War II trilogy, including Arnhem and Vulcan. It simulates the North Africa Campaign in 1941-42 commencing with the arrival of Rommel in Tripoli and ends with the Battle of El Alamein. The bitter campaign includes Operations Battleaxe and Crusader and the Battle of Gazala. The game is named after the men of the 7th Armoured Division who were known as the Desert Rats after adopting a 'gerbil' as their insignia. Several versions like DOS and ZX Spectrum 128K includes two additional scenarios: Operation Compass and the Battle of Beda Fomm (December 1940-February 1941).

The gameplay is shown on a scrolling map by turns. Players select the units and give them orders to hold position, move to, fortify, or assault. Units move on the grid of rectangular cells. The balance of battles may be adjusted by Malta Status (Historical, Operation Hercules, Not used as base) as well. Historically, Montgomery defeated Rommel at El Alamein, and it is player's opportunity to alter the history making it sooner or vice versa.

The game is accompanied by a detailed instruction booklet including historical background notes of the campaign with maps and photographs. Two players representing Allied and Axis may be computer or human.

Also known as

Desert Rats: The North Africa Campaign

Collections

Historical Conflict
World War II