Dino-Sorcerer

Box front of Dino-Sorcerer

Details

Released
June 1, 1990
Developer
Softdisk Publishing
Publisher
Softdisk Publishing
Genre
Creativity, Education / Graphics / Art, Education / Science
Players
Up to 1; single player
Type
Freeware \ Shareware
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of Dino-Sorcerer
Title screen
Gameplay of Dino-Sorcerer
Gameplay

About this game

A mix-and-match program for kids, Dino-Sorcerer is probably best remembered as one of the earliest games coded by John Romero after he started working at SoftDisk. Dino-Sorcerer lets you create fictional dinosaurs from various parts You can then save the resulting dinosaur to disk or print it. One of the most creative features in the game is that as you change a body part, the name of the dinosaur will also change accordingly. All the names sound semi-authentic, and some are quite amusing.

Also known as

DinoSorcererIn-game