In the Chips

Box front of In the Chips

Details

Released
1984
Developer
Creative Software Designs, Inc.
Publisher
Creative Software
Genre
Simulation / Construction and Management Simulation, Strategy / Turn-based
Players
Up to 2; single player, multiplayer
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

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Screenshots

Title screen of In the Chips
Title screen
Gameplay of In the Chips
Gameplay

About this game

Your goal is to expand your share of the computer software market while striving against a competing company (run by the computer or by another human player).

Each turn represents a fiscal quarter, and both companies set up a business strategy. This is done by walking your character between the company's various buildings: at R&D, development budget is assigned for up to five potential products (games, judging by their titles). Stock levels are set at Manufacturing, and retail prices are adjusted in the Sales office. Then there's Advertising, which will (literally) reach out its hand for budget.

These factors, along with your opponent's tactics, will determine your market performance - when the next quarter rolls in, you receive a financial report, and can redivide the pie accordingly. To win, you will have to balance supply and demand, read the market correctly and counter the competition's strategy. The length of the game (in quarters) is adjustable, and there's also a Monopoly mode, where both sides can try to corner the market by setting prices at below cost.