Innocent Until Caught

Box front of Innocent Until Caught

Details

Released
1993
Developer
Divide By Zero, Ltd.
Publisher
Psygnosis Limited
Genre
Adventure / Point & Click
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

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Screenshots

Title screen of Innocent Until Caught
Title screen
Gameplay of Innocent Until Caught
Gameplay

About this game

Innocent Until Caught is a graphic adventure game with an icon-based point-and-click interface.

Jack T. Ladd is a thief, his hunting-ground is the whole galaxy, and at the moment, he's in big trouble. He's got 28 days to pay his taxes - or else the interstellar tax agency will hunt him down. Termination is a viable punishment for tax offenders in these days, you know. Stranded blank on the barren, run-down planet Tayte, Jack decides that he has to make some cash. Quick.

Innocent Until Caught is pretty standard in terms of design but introduces some innovations when it comes to the interface. It features a mini-window at the bottom left of the screen which is alternately a mini-map of the area (showing all exits) and a looking glass for detecting small items. The inventory is a box-window in which objects can be placed wherever player wants (even on top of others). Also, the plot is illustrated by a few rendered sequences, some of the first used in adventure games.

Also known as

חף מפשע (לפחות עד שאתפס)Hebrew
Khaf Mipesha - Lefakhot Ad She YitafesHebrew
IUCInformal Name

Collections

Playlist
Roland MT-32
Series
Jack T. Ladd
Theme
Sci-Fi