Moraff's Super Entrap

Box front of Moraff's Super Entrap

Details

Released
1992
Developer
Moraffware
Publisher
Moraffware
Genre
Strategy
Players
Up to 1; single player
Type
Freeware \ Shareware
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

Stories

No one has written about Moraff's Super Entrap yet.

Sign in to write about this game

Screenshots

Title screen of Moraff's Super Entrap
Title screen
Gameplay of Moraff's Super Entrap
Gameplay

About this game

The sequel to Entrap, Super Entrap is a turn-based strategy game where you attempt to reach the other end of the playing field while robots of progressively increasing intelligence home in on your position. You can move around in the eight compass directions, filling gaps to create new paths in the playing field, and putting holes in the playing field to block or entrap your enemies. The playing field is less attractive in Super Entrap, and the map is no longer visible at all times. On the upside, you can see farther to the left and right, and you can navigate from the new map screen, making it unnecessary to even view the playing field, unless you want to see what the enemies look like. There are now also impassable barriers. You can also create a "large hole" that destroys all of the squares around you, making it easier to isolate yourself from enemies. There is only one episode in this "Beginner's Version", but the registered "Advanced Version" has 10 difficulty levels.