Moria

Box front of Moria

Details

Released
December 12, 1988
Developer
Robert Alan Koeneke
Publisher
Freeware
Genre
Role-Playing
Players
Up to 1; single player
Type
Freeware \ Shareware
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of Moria
Title screen
Gameplay of Moria
Gameplay

About this game

Moria is a popular and influential member of the roguelike RPGs. It features several innovations, like a town level and dungeons levels that are bigger than one screen, and was the first open source and freeware roguelike.

The goal of Moria is to descend in the dungeons of Moria and defeat the evil Balrog who is cowardly hiding on the lowest level. Other than this, there are no other references to J.R.R. Tolkien in this game.

You begin the game by creating your character, choosing your sex and one of eight available races. You can then roll your stats and, when you got some which suit you, choose your class from six available classes (you can only some of them, depending on your stats). After entering a name, you're ready to roll.

The game is entirely played in turns, feature text-only graphics showing your environment from above, and is played by entering character commands.

You start in town, where you can visit several shops to buy weapons, armor, torches, food and other useful -- and sometimes magic -- items. You can barter with the shopkeepers to get reduced prices.

The dungeon levels are randomly generated. They contain a variety of monsters, some of which invisible, and items, as well as traps and secret doors. Each level has more than one exit. As in other roguelikes, you explore the dungeons, kill monsters as you go, and try to accumulate as much treasure as possible.

Also known as

VMS Moriainformal original VMS/VAX
UNIX MoriaUnix release
UMoriaUnix and home computer releases

Collections

Collection
Rogue variants / Roguelikes
Genre
Text-based
Theme
Fantasy