UEFA Champions League

Box front of UEFA Champions League

Details

Released
1995
Developer
Krisalis Software Ltd.
Publisher
Philips Interactive Media, Inc.
Genre
Sports / Soccer
Players
Up to 4; single player, multiplayer
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of UEFA Champions League
Title screen
Gameplay of UEFA Champions League
Gameplay

About this game

A fully licensed soccer game, featuring all 16 teams that played the Champion's League in 94 and all the real players of that time. The perspective is isometric, the control over the players during the match is complete, while the managerial or coaching elements are minimalistic. Various camera positions are available for better observation of the match. At the moment when the ball is with the opposing team, you can control only the player who is closest to the ball. It is impossible to change the composition of clubs - that is, there is no transfers of players in the game at all. The controls are not very responsive and the AI is extremely low - often the opposite team’s players try to take the ball away from you only if they are very close to you. Coupled with even lower intelligence goalkeepers (who move only if the player moves with the ball, approaching the goal), the game becomes sometimes too simple, and sometimes - on the contrary, artificially complicated.