Universal Forces: Eardis Second Edition

Box front of Universal Forces: Eardis Second Edition

Details

Released
1997
Developer
Soft Action
Publisher
CD Utopia
Genre
Action, Shooter
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of Universal Forces: Eardis Second Edition
Title screen
Gameplay of Universal Forces: Eardis Second Edition
Gameplay
Gameplay of Universal Forces: Eardis Second Edition
Gameplay

About this game

Officially the sequel to Eardis, but Universal Force actually follows an entirely different concept. Soft Action had a shot at the third dimension for the first time, and the result was a first person flight action game similar to Terminal Velocity or Fury 3.

The missions are all very simple, the task is always to destroy certain structures while avoiding / wiping out the enemy air defense. Controls are simple enough, steering, thrust, brake, laser, missile, missile change, much more isn't neccessary. There is also a radar map available, but for no apparent reason it is mirrored, which is very confusing. Every few mission awaits a flight on auto pilot, which means a FMV sequence in where the player just has to concentrate on the shooting alone, here the game uses a mouse aim. These sections are kinda boring, though, as the enemies just fly over the screen without attempting any offensive moves, and when too many of them escape, the mission has to be repeated.

After every mission the player gets back to the base, where one can equip the ship with various boosters, guns and missiles, load or save the game and watch the briefing.