Ween: The Prophecy

Box front of Ween: The Prophecy

Details

Released
1993
Developer
Coktel Vision
Publisher
Sierra On-Line, Inc.
Genre
Adventure / Point & Click
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

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Screenshots

Title screen of Ween: The Prophecy
Title screen
Gameplay of Ween: The Prophecy
Gameplay

About this game

This point and click adventure takes a fantasy setting, in which you play a Wizard deemed to be ‘good’ taking on a less good one. To fulfill the prophecy you have been given in a limited time of 3 days, he must go on 3 quests, solving various puzzles along the way to be rewarded 3 grains of sand, that he must place in a hourglass to kill an evil wizard. Objects around the levels are always detected by the cursor, making each screen and the challenges within quick to comprehend. Generally you have to solve each puzzle in sequence.

Like the company's Gobliins Series, the interface is simplified, and the game has a heavier focus on self-sufficient puzzles than other traditional adventures. The game experiments with the toning of the graphics, using a faux-sepia style outside and some bright colours inside, which changes the atmosphere somewhat.

Also known as

נער הנבואהHebrew
Ween: The ProphecyEurope

Collections

Theme
Fantasy