Zoo Keeper

Box front of Zoo Keeper

Details

Released
1992
Developer
Davidson & Associates
Publisher
Davidson & Associates, Inc.
Genre
Education / Ecology / Nature, Simulation
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of Zoo Keeper
Title screen
Gameplay of Zoo Keeper
Gameplay
Gameplay of Zoo Keeper
Gameplay

About this game

The premise in the game is that you serve as temporary zoo keeper whose job is first to fix damage caused by "Troublemakers," and eventually to return endangered animals to the wild. To track down Troublemakers and repair the habitats they foul up, you explore the habitat regions of the zoo to learn what the animals' homes are supposed to be like. Information on animal life and habitats comes from Zoonie, a robot with the lowdown on the zoo's inhabitants. If a baddie drops the temperature and adds foreign plants to the giraffe's home, for example, Zoonie explains how things should be. You then adjust the environment, drag the wrong plants and food to the trash can, and add the right seeds and foods to the habitat. When order is restored, an animated animal will frolic across the screen. A single still photo of each animal is available through a binocular icon.