Details
- Released
- 1996
- Developer
- Soft House Sprite
- Publisher
- Soft House Sprite
- Genre
- Action, Shooter
- Players
- Up to 1; single player
- Platform
- Windows 9x
- Pack
- eXoWin9x
- Manual
- Not included
Stories
No one has written about ZugyĀ yet.
Screenshots
About this game
ZugyĀ is a top-down multi-directional shooter inspired by Bosconian. The mission is to destroy enemy space stations in each stage within a strict time limit. A map points out where each station is and more points are awarded for taking out the ones that say "TARGET" in order, than just destroying them randomly. You can power up your ordinary shot into a more powerful spread shot. Also your ship has a plasma bar; it is charged by holding the shot button, when full it will protect you from one shot and when released creates a wave of energy around you that makes the ship briefly invincible and destroys whatever is near it. The game has 50 stages and there are two game modes available: normal game and score attack.
This game came to our IBM PC realm from the Sharp X68000, the Japanese national computer, and was, accordingly, created in Japan. The Japanese know a thing or two about shoot-'em-ups—it's no wonder most of the major games in the genre were created by them. Moreover, not only renowned industry giants were involved in this endeavor, but also such little-known teams as Sprite Soft.
Also known as
| ZugyĀ | Japan |

