Airline

Box front of Airline

Details

Released
1991
Developer
Thomas Kruza
Publisher
Falken-Verlag GmbH
Genre
Simulation / Construction and Management Simulation, Strategy
Players
Up to 4; single player, multiplayer
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of Airline
Title screen
Gameplay of Airline
Gameplay

About this game

Airline is a managerial simulation in which the player is responsible for a airline corporation.
The majority of the game is spent in menu and sub-menu screens which allow to buy/sell/lease aircraft, advertising, hiring staff or simply manage the balance. Because the overall goal is obviously to earn money, the most important part is to get orders and selecting a suitable aircraft and crew to perform it on time. Of course things go not always smoothly which then requires the player to intervene personally in an action sequence, e.g. landing an aircraft or loading cargo. Those are mandatory and can be practised against a fee. Each turn represents one month.

Additionally the game offers a multiplayer mode, three starting scenarios (founding a new airline, taking over an existing one or recapitalize an unprofitable one), three difficulty levels and historical information on aircraft.