Bravo Romeo Delta

Box front of Bravo Romeo Delta

Details

Released
1993
Developer
Frankenstein Software
Publisher
RAW Entertainment, Inc.
Genre
Simulation / Construction and Management Simulation, Strategy
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

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Screenshots

Title screen of Bravo Romeo Delta
Title screen
Gameplay of Bravo Romeo Delta
Gameplay
Gameplay of Bravo Romeo Delta
Gameplay

About this game

Bravo Romeo Delta is a single player game that allows you to control either the United States' or the USSR's nuclear arsenal during an escalating exchange. Its interface is very basic, with only four screens for reports and input. The game plays in real time and can be set faster. There are dozens of different weapon systems at the player's command, including: air dropped gravity bombs, sub-launched ballistic missiles, ICBM silos, and mobile launchers. Data for each weapon and vehicle is accessible. Locations are displayed as geographic coordinates. Success at destroying a chosen target relies on several factors such as weather or hardness penetration of an attacking missile.

The game begins as a Soviet submarine has launched a salvo of three missiles at the United States. The player takes control of one nation and must slowly "out-nullify" the computer player's ability to command, communicate, and attack with his payloads. The computer player reacts to a slow escalation in kind, but if population centers are attacked will realistically mutually assure destruction. Game objectives are very hard to achieve. The player must capitulate the computer through destruction of its arsenal and command while maintaining a superior threat level preserved from the computer player's strikes.

Also known as

Bravo Romeo Delta: USA CommanderTag-lined

Collections

Historical Conflict
Cold War
Vehicle
Submarine