Fun School 5: Space

Box front of Fun School 5: Space

Details

Released
1996
Developer
Europress Software Ltd.
Publisher
Europress Software Ltd.
Genre
Education / Geography, Education / Graphics / Art, Education / Math / Logic, Education / Science
Players
Up to 1; single player
Type
Commercial
Platform
Windows 9x
Pack
eXoWin9x
Manual
Not included

Stories

No one has written about Fun School 5: Space yet.

Sign in to write about this game

Screenshots

Title screen of Fun School 5: Space
Title screen
Gameplay of Fun School 5: Space
Gameplay
Gameplay of Fun School 5: Space
Gameplay

About this game

Fun School 5: Space is an edutainment title consisting of five mini games, these are

Mission Earth: In this game, the player is driving a space taxi, passengers get in and it is the player's task to identify the correct continent. Once this has been done, the passenger supplies a basic fact. For example, in level one, the passenger will ask to go to e.g. Africa and when that has been selected a country e.g. Kenya will be highlighted and the passenger's text box will state that Mount Kilimanjaro is here.
The second level is similar but harder because after selecting the correct continent the player will be asked to identify a country on that continent by its flag.
Eco-Logic: This game is based around the importance of recycling rubbish. Items arrive on a conveyor belt and pass through a scanner which identifies what they are plastic, glass etc. The player's task is to click on a lever which directs the rubbish to the appropriate recycling bin.
Mega Maths: On a strange planet consisting of tiny islands live even stranger blob creatures who are trapped on these islands. Each blob creature has a number on them and along the island pathways are sums, e.g. 4+7=... . The aim of the game is to guide the correct blob to the appropriate answer slot, as this is in fact an escape tunnel which leads to the beach where they can play happily.
Space Speak: This is described as a maze game, but it has many platform elements in it including lifts that go up/down and platforms that disintegrate etc. In the maze are oracles, wise old men, who will give the character a hint and replenish their energy. Also in the maze are guards who will ask a riddle - if answered correctly, the character can continue exploring with no penalty, but if answered incorrectly, some energy is lost.
Alien Art: No puzzles here, just a way to make a picture on the computer

Start
eXoWin9x