Hyper Crazy Climber

Box front of Hyper Crazy Climber

Details

Released
February 23, 1996
Developer
Nihon Bussan Co., Ltd.
Publisher
Nihon Bussan Co., Ltd.
Genre
Action
Players
Up to 1; single player
Type
Commercial
Platform
Windows 9x
Pack
eXoWin9x
Manual
Not included

Stories

No one has written about Hyper Crazy Climber yet.

Sign in to write about this game

Screenshots

Title screen of Hyper Crazy Climber
Title screen
Gameplay of Hyper Crazy Climber
Gameplay
Gameplay of Hyper Crazy Climber
Gameplay

About this game

Hyper Crazy Climber has similar gameplay to that of the original game, but it has a few differences. Besides updated graphics, you choose between three characters, each with their own strength/speed differences. You then select several buildings from a Bomberman-style map screen, and these spires include an underwater building, a medieval clock tower in which its hands are a hazard, a haunted skyscraper, and a beanstalk.

The object of the game is, as always, to reach the top of the building using the blueprints as a guide. While working your way to the top, you must dodge various obstacles that get in your way. More often than not, you do not fall off the building if one of the objects hits you, unless you try to dodge when you come in contact with them. Falling off a building will result in a loss of life. When you reach the top of a building, you have to hop onto some sort of vehicle that will take you to the next building. Coins are awarded at the completion of each standard level.

To increase your chances of reaching the top, power-ups can be obtained, and include a time-stopping clock and window-shattering sticks of dynamite. When you complete the second stage, the game unlocks the building at the center of the map. This building lets you gamble for extra lives and other items that lead you to a fast-paced bonus level.

Collections

Series
Crazy Climber
Start
eXoWin9x