JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective

Box front of JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective

Details

Released
October 14, 1997
Developer
Knowledge Adventure, Inc.
Publisher
Knowledge Adventure, Inc.
Genre
Adventure, Education / Ecology / Nature, Education / Geography, Education / Graphics / Art, Education / History, Education / Math / Logic, Education / Reading / Writing, Education / Science
Players
Up to 1; single player
Type
Commercial
Rating
E - Everyone
Platform
Windows 9x
Pack
eXoWin9x
Manual
Not included

Stories

No one has written about JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective yet.

Sign in to write about this game

Other versions

Screenshots

Title screen of JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective
Title screen
Gameplay of JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective
Gameplay
Gameplay of JumpStart Adventures 5th Grade: Jo Hammet, Kid Detective
Gameplay

About this game

This educational software is designed to provide entertaining activities for computer users aged nine to eleven years. Like other titles in the series, JumpStart Adventures 5th Grade offers several features that allow parents and players to customize the format and difficulty of the learning experience. The software is structured like an adventure game. Using only brainpower (and virtual skateboarding skills), the player faces off against the nasty Dr. X and his henchmen in numerous action and puzzle challenges. Educational aspects of the game cover math, reading, geography, and history. It tells about a kid named Jo Hannet, Kid Detective. When the city of Hoverville has electric problems from the evil Dr. X, Jo goes out to stop him. Go to several stores and places in Hoverville asking the owners for help. If you help them with puzzles, they'll give you something you may need to stop Dr. X. In the meantime try spying on three octopus-haired men! This is the only game in the series which has an alternate ending. In 2000, a deluxe version was released with a bonus CD developed by Kaplan, Math for the Real World, that puts players in a band touring the country trying to earn enough money to create its own video. More than 4,000 math problems cover topics such as money, percentages, fractions, decimals, time management, and measurements. Extra games could also be downloaded from the official developer's website.

Collections

Series
JumpStart / JumpAhead
Theme
Mystery
Start
eXoWin9x