Project-X

Box front of Project-X

Details

Released
1994
Developer
Team17 Software Limited
Publisher
Psygnosis Limited
Genre
Action, Shooter / Scrolling shoot'em up
Players
Up to 2; single player, multiplayer
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of Project-X
Title screen
Gameplay of Project-X
Gameplay
Gameplay of Project-X
Gameplay

About this game

Six levels of horizontally-scrolling shooting await in this R-Type style action game. The attack waves vary in style, with some attacking you from quite fiendish angles.These give off blue power-up tokens, which are used towards selecting one of many weapons. There are 4 front-firing options (guns, plasma, magma and laser-beams - guns can be built up quickly but lack top-end power compared to the others) as well as speed-up (only requires one token), side-shot, up to 3 homing missiles, build (a quick super-destructive blast that only functions when you aren't using auto-fire) and stealth (a period of invulnerability).Each level has a very different setting, and an end-of-level boss to defeat. The chance to resume from the level you died at is offered up to level 3.Unusually, the game has an option to emulate an auto-fire function using software (this makes it one of the few Amiga shoot 'em ups you can hope to get as far through on an emulator on keyboard as on joystick on the real thing).

Collections

Series
Project-X
Theme
Sci-Fi