Richard Scarry's Busytown: Best Math Program Ever

Box front of Richard Scarry's Busytown: Best Math Program Ever

Details

Released
1997
Developer
Morgan Interactive, Inc.
Publisher
Simon & Schuster Interactive
Genre
Education / Math / Logic
Players
Up to 1; single player
Type
Commercial
Platform
Windows 9x
Pack
eXoWin9x
Manual
Not included

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Screenshots

Title screen of Richard Scarry's Busytown: Best Math Program Ever
Title screen
Gameplay of Richard Scarry's Busytown: Best Math Program Ever
Gameplay

About this game

Richard Scarry's Best Math Program Ever is an educational game that teaches math based on the book series and the television series Richard Scarry's Busytown. The plot of the game is that Mr. Fixit needs parts that are scattered around five different areas. These areas are the Building Site, the Observatory, Ski Mt. Busy, the Train Station, and the Hardware Store. You play as Huckle Cat and Lowly Worm to find all the machine parts.The game also has a progress report to see what pieces you need and what games you have done, which is useful for parents.

Within each world, there are three mini-games. All of the mini-games involve numbers and math for children ages 4 to 7. The activities include measuring, graphs, time, addition, fractions, etc. Every single game has a difficulty setting and a recommended age in the user guide. In the math mobile, the hub world, there is also a tangram- like game where you can make things out of shapes and write a story about them.

Collections

Collection
Richard Scarry licensees
Theme
Fantasy
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eXoWin9x