Ultima VII: The Black Gate + Forge of Virtue

Box front of Ultima VII: The Black Gate + Forge of Virtue

Details

Released
1992
Developer
ORIGIN Systems, Inc.
Publisher
ORIGIN Systems, Inc.
Genre
Role-Playing
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

Stories

No one has written about Ultima VII: The Black Gate + Forge of Virtue yet.

Sign in to write about this game

Screenshots

Title screen of Ultima VII: The Black Gate + Forge of Virtue
Title screen
Gameplay of Ultima VII: The Black Gate + Forge of Virtue
Gameplay

About this game

You are the Avatar, returning to Britannia after 200 years of absence. Strange ritual murders are committed in the land while an organization known as The Fellowship is gathering a huge following. And there is this being known as The Guardian whose mockery follows you on your travels. Your old companions will join you on your quest through Britannia as you slowly discover the secret behind the Fellowship and the Guardian.

Ultima VII features completely revamped graphics and controls. The traditional Ultima top-down view of the world now fills the entire screen, with other informational windows overlaid on top of it only when necessary. Both world interaction and dialogue are fully mouse-controlled. The tactical combat system of previous Ultimas was replaced with a real-time system where only general strategies can be set and party members fight automatically.

The Britannia of Ultima VII is a large virtual world with lots of details: hundreds of NPCs can be talked to, virtually every object in the game is usable in some way and many side quests await the player.

Box covers

Box front of Ultima VII: The Black Gate + Forge of Virtue
Default
Box front of Ultima VII: The Black Gate + Forge of Virtue
Default

Collections

Playlist
Roland MT-32Sound Canvas
Series
Ultima
Theme
Fantasy