Aeromathics

Box front of Aeromathics

Details

Released
1986
Developer
George Fiegel
Publisher
IBM
Genre
Education / Math / Logic
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (TXT)

Stories

No one has written about Aeromathics yet.

Sign in to write about this game

Screenshots

Title screen of Aeromathics
Title screen
Gameplay of Aeromathics
Gameplay
Gameplay of Aeromathics
Gameplay

About this game

True to its title, Aeromathics splices the standard math game fare of solving arithmetical riddles with an aerial theme. The player is presented with a series of aviation-related images, which have to be erased (using a cursor) to reveal the mathematical problems hidden behind them. Once the correct answer is entered, a new image appears, and so on until the timer runs out - the quicker you uncover the questions and type in the solutions, the higher your final score. Bonuses can be racked up for unbroken sequences of right answers, and for revealing the secret star icons that lie hidden behind random spots in the picture.

On top of the four skill levels available, it is possible to tweak the selection of problem types and their difficulty: addition/subtraction and multiplication/division, both for whole numbers and for fractions, as well as sequence completion and calculations with powers; each class of problems is itself available in four difficulty levels.