Air Force Commander

Box front of Air Force Commander

Details

Released
1992
Developer
Impressions Games
Publisher
Impressions Games
Genre
Simulation / Construction and Management Simulation, Strategy
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

Stories

No one has written about Air Force Commander yet.

Sign in to write about this game

Screenshots

Title screen of Air Force Commander
Title screen
Gameplay of Air Force Commander
Gameplay
Gameplay of Air Force Commander
Gameplay

About this game

In Air Force Commander the player takes command of a Middle Eastern country's air force to gain air superiority over the enemy. Like the title suggests this game focuses solely on aircraft and rocket bases. The main part of the game is spent on the overhead map where the player gives orders to his units, e.g. attacking ground targets and scouting or intercepting enemy forces. Different map views show information like targets in range, flight movements in the monitored zones or civil facilities. Another important aspect of the game is resource management: every base and unit cost resources. If these get scarce the player can shut down some bases. If the public mood gets too bad, e.g. because of destroyed civil facilities or food shortage, the player loses his commission and therefore the game.

Also known as

Airforce CommanderIn-game