BabyType

Box front of BabyType

Details

Released
1994
Developer
Doka
Publisher
Doka
Genre
Education / Reading / Writing
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Not included

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Screenshots

Title screen of BabyType
Title screen
Gameplay of BabyType
Gameplay

About this game

BabyType is a multi-language educational game aimed at teaching fast touch typing skills. While its title suggests that the game it was created for younger audiences, adjustable difficulty levels and friendly design make it suitable for all ages.

The game is divided into levels that correspond to the number of keyboard characters that the player must type, with the lowest being three (two letters and the space bar). Each successive level adds two more characters, so level 3 is followed by level 5 etc. The player may freely choose the starting level of the game, which effectively defines gameplay difficulty.

Every level is divided into several progressively more difficult stages, all of which have the same structure, and the objective is always to type a randomly generated sequence of keys within a time limit. In each stage, the main character (a cute fuzzy creature of some sort) moves across the screen from left to right, followed by some kind of peril, like a monster, a crusher or disintegrating floor, moving at a constant speed. To escape this threat, the player must remove obstacles ahead of the protagonist, which are represented by blue blocks with keyboard characters on them. Pressing the matching key removes a block. Failure to type fast enough, or typing wrong keys, results in the character being reached by the monster/peril before they can escape. While there are no lives in the traditional video game sense, failing a stage adds to the mistakes meter that, once filled up, means the end of the game.