Global Effect

Box front of Global Effect

Details

Released
1992
Developer
Millennium Interactive Ltd.
Publisher
Millennium Interactive Ltd.
Genre
Simulation / Construction and Management Simulation, Strategy / RTS
Players
Up to 2; single player, multiplayer
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

Stories

No one has written about Global Effect yet.

Sign in to write about this game

Screenshots

Title screen of Global Effect
Title screen
Gameplay of Global Effect
Gameplay

About this game

Essentially similar to The Settlers AKA Serf City, Global Effect involves building up a sound local economy before going out to attack other nations and rule the world. Cities must contain housing, food sources and power supplies, which is where it gets complicated. You can choose the environmental settings of the game, in a similar way to Civilization - an icy world or a post-apocalyptic one make things much tougher.

Environmental factors play the biggest part in this game, as you have to use efficient power sources if possible. You only get a certain level of power at the start of the game, and have to build enough 'green' things to increase it further - trees are the most effective.

Once you have a fully functional city capable of supporting military units of any quality, these can be directed off into battle by giving them pre-planned flight paths which can be over-ridden if need be.

Two-player games can be played via null-modem cables, even across different systems.

Also known as

Global Effect: The world is in your handsTag-lined

Collections

Playlist
Roland MT-32