Details
- Released
- 1988
- Developer
- New World Computing, Inc.
- Publisher
- New World Computing, Inc.
- Genre
- Role-Playing
- Players
- Up to 1; single player
- Type
- Commercial
- Platform
- MS-DOS
- Pack
- eXoDOS
- Manual
- Included in the pack (PDF)
Stories
No one has written about Might and Magic II: Gates to Another World yet.
Screenshots
About this game
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.
A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
Also known as
| 魔法門 II | Traditional China |
| Might and Magic II | Commodore 64 |
| Might and Magic: Gates to Another World | Genesis |
| Might and Magic: Book Two - Gates to Another World! | PC-88/98 / DOS in-game |
| Might and Magic: Book Two | Apple II in-game |
Collections
- Collection
- Might and Magic universe
- Series
- Might and Magic
- Theme
- Fantasy


