Might and Magic II: Gates to Another World

Box front of Might and Magic II: Gates to Another World

Details

Released
1988
Developer
New World Computing, Inc.
Publisher
New World Computing, Inc.
Genre
Role-Playing
Players
Up to 1; single player
Type
Commercial
Platform
MS-DOS
Pack
eXoDOS
Manual
Included in the pack (PDF)

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Screenshots

Title screen of Might and Magic II: Gates to Another World
Title screen
Gameplay of Might and Magic II: Gates to Another World
Gameplay
Gameplay of Might and Magic II: Gates to Another World
Gameplay

About this game

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself.

A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

Also known as

魔法門 IITraditional China
Might and Magic IICommodore 64
Might and Magic: Gates to Another WorldGenesis
Might and Magic: Book Two - Gates to Another World!PC-88/98 / DOS in-game
Might and Magic: Book TwoApple II in-game

Collections

Collection
Might and Magic universe
Series
Might and Magic
Theme
Fantasy