Mighty Math: Carnival Countdown

Box front of Mighty Math: Carnival Countdown

Details

Released
July 1, 1996
Developer
Edmark Corporation
Publisher
Edmark Corporation
Genre
Education / Math / Logic
Players
Up to 1; single player
Type
Commercial
Rating
E - Everyone
Platform
Windows 9x
Pack
eXoWin9x
Manual
Not included

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Screenshots

Title screen of Mighty Math: Carnival Countdown
Title screen
Gameplay of Mighty Math: Carnival Countdown
Gameplay
Gameplay of Mighty Math: Carnival Countdown
Gameplay

About this game

Mighty Math: Carnival Countdown is an educational game in the Mighty Math series with a mathematical focus. This title is intended for 5-9 year old children (for US grades 5-8 year old K-2 students), and contains five mini-games for learning addition and subtraction, place value, early multiplication, patterns, and 2D shapes. The mini-games can be directed by the computer in the form of an anthropomorphic animal, or played freely without guidance. The mini-games can be played in any order, and has difficulty settings that can be controlled by the player during the game.

Initially the player is required to give a name, which is used for progress logging.

From a main menu you get an overview of the carnival which has five different attractions:

a bumper car area used for sorting the cars in venn diagrams according to various criteria like car color, horn sound, car shape and driver animals.
a musical stage where three musicians play instruments that create bubbles of different size and value: 1/10/100, these are used to solve scaled math problems.
a balancing scale scene where you are asked to shoot objects onto the scales to create less, equal or more weight on the scale.
a pattern filler where an outline is drawn that the player should fill with matching shapes.
a circus stage with clowns that you use to solve basic math problems.
The software also logs the players progress in order to follow their learning rate with matching tasks.

Collections

Series
Mighty Math
Theme
Fantasy