Pax Imperia: Eminent Domain

Box front of Pax Imperia: Eminent Domain

Details

Released
September 30, 1997
Developer
Heliotrope Studios
Publisher
THQ Inc.
Genre
Simulation / Construction and Management Simulation, Strategy / 4X
Players
Up to 16; single player, multiplayer
Type
Commercial
Rating
K-A - Kids to Adults
Platform
Windows 9x
Pack
eXoWin9x
Manual
Included in the pack (PDF)

Stories

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Screenshots

Title screen of Pax Imperia: Eminent Domain
Title screen
Gameplay of Pax Imperia: Eminent Domain
Gameplay
Gameplay of Pax Imperia: Eminent Domain
Gameplay

About this game

Pax Imperia: Eminent Domain is a real-time strategy computer game. The game emphasizes empire building and customization. Instead of using a single large map as do most of the current real-time strategy games, Pax Imperia revolves around star systems connected by wormholes or jump points, which connect a system of star systems in a large web. The game allowed for the player to customise the species that they were to play to a high degree. Players could focus on construction, reproduction, research, espionage, or the acquisition of money. Players could select special qualities, such as having psychic powers or an aquatic physiology, and could tailor their species to be better at peaceful colonisation or conquest.

Different planets had different types of atmosphere, so that certain species could more easily colonise some than others, and each planet additionally had different quantities of natural resources, similar to the Space Empires series of games.

Unlike the Master of Orion series of games, Pax Imperia: Eminent Domain is not a turn based strategy game, but is instead real time. The game speed can be adjusted during the game, to speed up moments and slow down important parts in which a lot of interaction is needed.

Collections

Series
Pax Imperia
Theme
Sci-Fi