Seven Kingdoms

Box front of Seven Kingdoms

Details

Released
November 29, 1997
Developer
Enlight Software Ltd.
Publisher
Interactive Magic Inc.
Genre
Strategy / RTS
Players
Up to 1; single player
Type
Commercial
Rating
USK12
Platform
Windows 9x
Pack
eXoWin9x
Manual
Included in the pack (PDF)

Stories

No one has written about Seven Kingdoms yet.

Sign in to write about this game

Screenshots

Title screen of Seven Kingdoms
Title screen
Gameplay of Seven Kingdoms
Gameplay
Gameplay of Seven Kingdoms
Gameplay

About this game

Seven Kingdoms is a 2D strategy game designed by Trevor Chan, the author of Capitalism. Players choose to play as one of seven human civilizations, each with different stats. They command ordinary people from villages, soldiers recruited in forts, as well as ships and war machines that must be researched first.

Military might is not enough to win the game. Players must plan actions a few steps ahead, trade with other races, build up industry and new villages, and establish diplomatic contacts (spies are included). Cities can be taken over peacefully, for example by making donations to residents. There are two main resources - food and gold. The player has a rate of popularity among his subjects. The game has some unplayable, non-human races - Frythans. They are stronger than men, but have fewer types of units. The lairs in which they reside can be destroyed.

Collections

Series
Seven Kingdoms
Theme
Fantasy