Zaark and the Night Team: The Quest for Patterns

Box front of Zaark and the Night Team: The Quest for Patterns

Details

Released
1995
Developer
EduConcept Ltd.
Publisher
Maxis Software Inc.
Genre
Education / Math / Logic, Education / Reading / Writing
Players
Up to 1; single player
Type
Commercial
Rating
E - Everyone
Platform
Windows 9x
Pack
eXoWin9x
Manual
Not included

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Screenshots

Title screen of Zaark and the Night Team: The Quest for Patterns
Title screen
Gameplay of Zaark and the Night Team: The Quest for Patterns
Gameplay

About this game

Zaark and the Night Team: The Quest for Patterns is an educational game which teaches children about shapes and patterns. Zaark and his team of kids embark on four quests (three difficulty levels available for each) to save the day:

Save Melody Castle: The player has to recognize notes in order to rebuild the castle bridge.
Nab the Scrambler: Somebody messes up pieces of art in a museum and the team has to makes things right. This is done by recognizing and removing items which don't fit.
Rescue on Hoolie-Goolie Island: A monkey has to be dragged to the correct geometric shape.
Aid the Aliens: Matching pictures with the correct word.

Collections

Theme
Sci-Fi
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